![]() ![]() This is a game that feels squarely directed at children - not six-year-olds, of course, but kids in that sort of grey, pre-teen area. But I also don't think it's really aimed at survival horror veterans, or even adults at all. ![]() This could mean that for experienced survival horror veterans, or even games in general, Gylt could be disappointingly easy. There are also optional collectibles to find that include baby's first text logs, but none of them are very far off the beaten track at all. You can sneak behind some enemies to do instant stealth takedowns, engage in boss fights that are largely just timed stealth segments, and you get a recharging stun attack and a fire extinguisher to open up traversal options around environmental hazards. The reason why this is Alan-Wake-for-kids, though, is because these monsters have the smarts of a bag of spanners, to put it bluntly, and batteries for your torch (which only drain when you focus it for attacks) and inhalers to refill your health are stashed by an extremely generous hand around the school and adjacent buildings you explore. They are not unlike the ones you find in Alan Wake. The monsters come in a few variants that include 'invisible', 'cow', and 'terrifying mannequins' of oneself. Sally has few defences save creeping around and shining a powerful torch at the monsters, who don't like strong li- hey, now my title makes sense! One autumnal evening, Sally gets lost and tries to take the old mining cable car back home - only to discover herself in a weird mirror version of her home town, derelict and abandoned save for shadowy monsters, the likes of which you'd find as models in Forbidden Planet in a cabinet labelled "From The Mind Of Tim Burton". You play as Sally, a young girl whose even younger cousin Emily has gone missing. ![]() As for the rest of Stadia’s exclusive, we still don’t know much about whether or not they’ll live on.Until recently, Gylt (look, stay with it) was confined to Google's cloud gaming platform Stadia, but Stadia doesn't exist any more, so this third-person stealth adventure is being unleashed on Steam. It sounds like the developers of Gylt may have been considering this move even without the news of Stadia’s shutdown, but it’s great to hear nonetheless. In any case, we’re glad to see the game on track for a release follow Stadia’s death back in January. The game comes with minimum requirements including a GTX 1070, Intel Core i7 processor, and 16GB of memory, which seems a bit high. Update 5/8: Gylt has recently arrived on Steam, but still with no confirmed release date. Spooky season is around the corner… And we bring terrific news! We’ve been working on it for a long time and it’s finally time to make it official: GYLT is going multiplatform in 2023! The idea of the game moving over to Xbox seems quite likely, as it would surely thrive on Game Pass for consoles, cloud, and PC. There’s no word on which platforms will get the game, but it seems reasonable to expect a debut on PC and popular consoles. Sometime in 2023, Gylt will become a “multiplatform” game as it expands past Stadia. It was well-received on the whole but was a full exclusive to Google’s platform, unlike the many timed exclusives that Stadia managed over its lifetime. Gylt was a horror game that launched exclusively on Stadia as a launch title for the platform. In a brief announcement today, Tequila Works, the studio responsible for Gylt, confirmed the game will live on beyond Google Stadia. Update: Gylt has been confirmed to come to Steam. ![]() Today, we’re getting confirmation that Google Stadia’s very first exclusive, Gylt, will be ported to other platforms next year. Following the abrupt shutdown of Google Stadia, there have been a whole lot of questions and not quite enough answers regarding the future of the platform’s few exclusive games. ![]()
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